
Teil der Reihe: Business and Management (R0)
Japanese Game Studies
Inhaltsangabe
Purpose and Structure of this Book.- A Brief History of Game Research and Game Studies in Japan.- Japanese Videogame Research Communities, Associations, Institutes, and Projects.- Media Mix and Digital Games.- A Study of Japanese Game Centers and Arcade Games.- Exploring the History of Independent Digital Games in Japan, with a Focus on "Doujin Games".- Access Game Resources with Game Archives.- Differences in Research Environments by Domain in Japan.- Field Research in the Japanese Game Industry: Developing an In-Depth Understanding from the Inside Out.-Japanese game studies based on management studies.- Reconstruction of Japanese Game History in the 1980s: Reconsidering Game as a Narrative Medium.- Imagining Future Pathways for Japanese Game Studies.- Expectations for Japanese Game Study Participants.
Produktdetails
- Erscheinungsdatum: 10.09.2026
- Autor/Autorin: Fumihiko Ikuine
- Reihe: Business and Management (R0)
- Format: E-Book
- Dateiformat: PDF
- Kopierschutz: Wasserzeichen
- Dateigröße: 14.4 MB
- Verlag: SPRINGER
- Sprache: Englisch
- Umfang: 253 Seiten
- ISBN: 9789819598571
- Lieferung: Sofort per Download
- Hinweis: Sofort per Download lieferbar. Kein physischer Versand.
- Kompatibilität: Lesbar auf Geräten und Apps mit PDF-Unterstützung.
Provides a comprehensive introduction to Japanese game studies and can be used abroad and in joint research Facilitates learning about research unique to Japan, such as about Doujin and arcade games Helps the reader avoid research mismatches before joining game studies in Japan
Herstellerinformationen
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