{"product_id":"research-on-e-learning-and-ict-in-education-ebook","title":"Research on E-Learning and ICT in Education","description":"\u003cp\u003ePart I: Teacher Education, Digital Competence, and Pedagogical Practices. Chapter 1: Investigating Greek Teachers’ Training Needs in Digital Competence: Validation of the DigCompEdu Check-In Scale Using Structural Equation Modeling. Chapter 2: Teachers’ beliefs and pedagogical thinking about flipped learning. Chapter 3: Computational Thinking in Early Childhood Education. Significance, approaches and challenges ahead. Chapter 4: Teaching Fractions to Third-Grade Students Using Enriched Books – A Case Study. Chapter 5: Directed AI: the future of AI for instructional design. Chapter 6: TSM-SGP: Taxonomy of Support Methods in Serious Games for Programming. Chapter 7: Serious Games design for Higher Education: Aligning Bloom’s Taxonomy, Cognitive Theory of Multimedia Learning, and Gamification for effective learning. Chapter 8: Insights from Pre-Service Teachers Designing Location-Based Game. Part II: Inclusive and Immersive Technologies in Education. Chapter 9: Augmented Reality Affordances in Physics Education for Students with Intellectual Disabilities. Chapter 10: Enhancing Participation of Students with Autism in Inclusive Educational Robotics: An Action Research. Chapter 11: Augmented reality educational games for disaster management and preparedness. The case of Virtual School.\u003c\/p\u003e","brand":"Ioannis Kazanidis","offers":[{"title":"Default Title","offer_id":53651802390855,"sku":"9783031999611","price":171.19,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0920\/5455\/2903\/files\/research-on-e-learning-and-ict-in-education-ebook-cover.webp?v=1775338126","url":"https:\/\/www.cinebuch.de\/products\/research-on-e-learning-and-ict-in-education-ebook","provider":"CineBuch","version":"1.0","type":"link"}