{"product_id":"ai-and-computing-in-industrial-education-handbook-ebook","title":"AI and Computing in Industrial Education Handbook","description":"\u003cp\u003eUse of gamification for the inclusion of students with SEN.- Gamification in physical education teaching.- Higher education: Technological applications for gamification and ludification.- Disruption in Teaching and Learning Through Gamification.- Cultural Clicks: Maximizing Arts Engagement Based on the Unveiled Drives Behind Cultural Consumption.- Psychological Self-Assessment through Digital Platforms: A Novel Approach for Early Detection of Emotional Disorders in Educational Settings.- Review: Artificial intelligence applied to educational logistics in higher education institutions.- AI-Based browser extension for inclusive education: enhancing accessibility for students with dyslexia.- AI Technology Resources for Online Education.- Conversational AI for Metahumans Projected from Holographic Fans.\u003c\/p\u003e","brand":"Marcelo V. Garcia","offers":[{"title":"Default Title","offer_id":53653192802631,"sku":"9783031970153","price":203.29,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0920\/5455\/2903\/files\/ai-and-computing-in-industrial-education-handbook-ebook-cover.webp?v=1775394522","url":"https:\/\/www.cinebuch.de\/products\/ai-and-computing-in-industrial-education-handbook-ebook","provider":"CineBuch","version":"1.0","type":"link"}