{"title":"Elena Vlahu-Gjorgievska","description":null,"products":[{"product_id":"persuasive-technology-persuasive-2026-satellite-events-elena-vlahu-gjorgievska-ebook","title":"Persuasive Technology. PERSUASIVE 2026 Satellite Events","description":"\u003cp\u003e.- \u003cstrong\u003eLate Breaking Results track\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003e.- Analysis of Student Engagement Patterns to Inform Metacognitive Nudge Design in Online Higher Education.\u003c\/p\u003e\n\u003cp\u003e.- Cognitive Persuasion in Generative AI-Assisted Programming: Investigating Shifts in Reasoning, Strategy, and Long-Term Recall.\u003c\/p\u003e\n\u003cp\u003e.- ”I Started Noticing Things I Would Usually Miss”: Early Empirical Insights into Behavioural Effects of Digital Nudges in Data Quality Review.\u003c\/p\u003e\n\u003cp\u003e.- The Perceived Persuasiveness of Generative Artificial Intelligence Systems in Learning Task.\u003c\/p\u003e\n\u003cp\u003e.- Integrating Virtual Reality and Persuasive System Design Features to Understand Learners’ Continuance Use Intention in an Immersive Learning Environment.\u003c\/p\u003e\n\u003cp\u003e.- Voices of Influence: Investigating the Interplay of Gender, Age, and Content Valence in the Context of Smart Voice Assistants.\u003c\/p\u003e\n\u003cp\u003e.- Persuasive Virtual Pet Interactions for Emotional Stabilization and Workplace Well-being.\u003c\/p\u003e\n\u003cp\u003e.- What is Beautiful is Credible. Examining Personality-Color Congruence, and its effects on Users’ Perceptions of Attractiveness, Likeability, and Credibility of Persuasive Systems.\u003c\/p\u003e\n\u003cp\u003e.- Faithful and Plausible Explanations for Market Prediction from Noisy Forum Posts via XAI–LLM Hybrid Rationale Selection.\u003c\/p\u003e\n\u003cp\u003e.- A Multimodal Predictive Framework for Constructive Listening in Opposing-View AI Dialogues.\u003c\/p\u003e\n\u003cp\u003e.- Reflection-Based Interventions for Behavior Change: Lessons Learned from Applications to Cyber Behavior.\u003c\/p\u003e\n\u003cp\u003e.- Nudging Software Developers Toward SOLID Practices Through a Persuasive IDE Plugin.\u003c\/p\u003e\n\u003cp\u003e.- Using Progression to Sustain User Attention in Fragmented Information Environments.\u003c\/p\u003e\n\u003cp\u003e.- Designing Persuasive Social Robots: Modulating Embarrassment Through Personality and Appearance.\u003c\/p\u003e\n\u003cp\u003e.- Multimodal Social Robot Behaviors as Persuasive Cues for Sustaining Engagement.\u003c\/p\u003e\n\u003cp\u003e.- Estimating the Sense of Agency from EEG Data and Personal Characteristics Towards Just-in-Time System Interventions.\u003c\/p\u003e\n\u003cp\u003e.- \u003cstrong\u003eDemo, Poster and Artefacts track\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003e.- Reconsider Today’s Commute: Reframing Routine Route Choice.\u003c\/p\u003e\n\u003cp\u003e.- Beyond Text: Social Robots in a Multi-Stage Trust Repair Trial.\u003c\/p\u003e\n\u003cp\u003e.- A Self-Efficacy–Driven Framework for Cognitive Training in Mild Cognitive Impairment: Game-Based Tasks and LLM-Powered Social Robots.\u003c\/p\u003e\n\u003cp\u003e.- Making Invisible Hand Recovery Visible: Real-Time Visual Feedback for Rehabilitation Monitoring.\u003c\/p\u003e\n\u003cp\u003e.- Exploring UX Frustration Recognition using Stress Recognition Models and Lightweight Biosignal Features.\u003c\/p\u003e\n\u003cp\u003e.- A Study on Feasible AI-Based Dietary Messages: Perspectives from Lay Participants and Dietitians.\u003c\/p\u003e\n\u003cp\u003e.- UI Design and Evaluation of a Real-Time Intervention System in Customer Service.\u003c\/p\u003e\n\u003cp\u003e.- Anthropomorphic Design for User Tolerance to System Errors in Behavior Change Systems.\u003c\/p\u003e\n\u003cp\u003e.- Content-Based Modeling for Collaboration of YouTuber.\u003c\/p\u003e\n\u003cp\u003e.- Self Mirroring Twins: Empowering Proactive Behavior Transformation with Your Digital Self.\u003c\/p\u003e\n\u003cp\u003e.- Designing Reflection for Behavior Change Technologies from a Cultural Perspective.\u003c\/p\u003e\n\u003cp\u003e.- Toward a Participatory Trace-Sensing Framework Using Smartphone LiDAR for Wildlife Habitat Estimation.\u003c\/p\u003e\n\u003cp\u003e.- A Framework for Relating Participant Behaviors and Responses in Music Therapy to Clinical Evaluation.\u003c\/p\u003e\n\u003cp\u003e.- A Dual-Judge Framework for Evaluating Reasoning-Based AI Social Workers: Emulating Professional Logic in Persuasive Systems.\u003c\/p\u003e\n\u003cp\u003e.- MIRA: A Custom Social Robot Head, with Applications Ranging from Personalized Education to Elderly Care.\u003c\/p\u003e\n\u003cp\u003e.- A Persuasive XR Demo of Adaptive Spatial Interfaces and AI Agents.\u003c\/p\u003e\n\u003cp\u003e.- Dynamic Personalized Interventions via Reinforcement Learning with a Theory-based Reward Function.\u003c\/p\u003e\n\u003cp\u003e.- A Counterfactual Stress Management System for Lifestyle Behavior Change Using Activity Logs.\u003c\/p\u003e\n\u003cp\u003e.- Investigating AI NPC–Supported Group Experiences in Mixed Reality Museums.\u003c\/p\u003e\n\u003cp\u003e.- The Effect of the Yes-Set Technique on Compliance Behavior in Request Situations.\u003c\/p\u003e\n\u003cp\u003e.- \u003cstrong\u003eDoctoral Consortium\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003e.- Epistemic Calibration in Adaptive Persuasion:Educating Reflective Agency in AI Systems.\u003c\/p\u003e\n\u003cp\u003e.- Designing Compassionate Candor in AI Feedback to Foster Long-Term Intrinsic Motivation in Home-Based Exercise.\u003c\/p\u003e\n\u003cp\u003e.- \u003cstrong\u003ePersonalizing Persuasive Technologies Workshop 2026\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003e.- Measuring Subjective Persuasion Effectiveness in Symmetric Human-Agent Dialogues.\u003c\/p\u003e\n\u003cp\u003e.- Motivating Vocabulary Learning through Karaoke with Augmented Bilingual Subtitles.\u003c\/p\u003e\n\u003cp\u003e.- \u003cstrong\u003eThe 1st International Workshop on Trust and Blame in Social Agents (TBSA2026)\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003e.- Trust and Behavioral Change in Comments by Confirmation Message Agent.\u003c\/p\u003e\n\u003cp\u003e.- Governing the Dynamic Dead: Civility and Persuasion in Posthumous Digital Personas.\u003c\/p\u003e\n\u003cp\u003e.- Philosophical Persuasion: How Technology Reshapes Intuitions on Reality and Agency.\u003c\/p\u003e\n\u003cp\u003e.- Trust and Responsibility Attribution Toward Autonomous Ambulances: A Preliminary Survey of Japanese Fire Service Personnel.\u003c\/p\u003e\n\u003cp\u003e.- Negative Aversion and Real Reliability for Building Familiar Human-Agent Relationships.\u003c\/p\u003e\n\u003cp\u003e.- \u003cstrong\u003eThe 2nd International Workshop on Upholding Ethical Designs (I-WOULD 2026)\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003e.- Ethical Interface Engineering: Operationalising Software Engineering Practice for Ethical UI Design.\u003c\/p\u003e\n\u003cp\u003e.- \u003cstrong\u003eThe 3rd BTI International Workshop (BTIW3)\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003e.- Empirical Analysis of the Effect of Illustrated Maps Including Visual Guidance Elements on Tourist Behavior.\u003c\/p\u003e\n\u003cp\u003e.- Optimizing Daily Activity Planning in a Behavioral Change Support System to Improve Older Adults’ Quality of Life.\u003c\/p\u003e\n\u003cp\u003e.- Development and Validation of an Automated Evaluation System for Discussion Quality in Face-to-Face Group Discussions.\u003c\/p\u003e\n\u003cp\u003e.- Study on a Method for Determining Knee Load from Gait Using Lumbar Acceleration.\u003c\/p\u003e\n\u003cp\u003e.- Development of a Motion Recognition Model for Learning Activities Using a Smartwatch.\u003c\/p\u003e\n\u003cp\u003e.- How touch-based engagement map on teamwork outcome assists positive feedback formulation?.\u003c\/p\u003e\n\u003cp\u003e.- Support System for Preventing Forgetfulness Before Going Out Using Mixed Reality.\u003c\/p\u003e\n\u003cp\u003e.- An Initial Exploration of Cognitive Changes in Avatar-Mediated Self-Expression Processes.\u003c\/p\u003e\n\u003cp\u003e.- Study on Improving Audience Evaluation by Guiding Gaze of Presenter Using Smart Glasses.\u003c\/p\u003e\n\u003cp\u003e.- Eating Behavior Detection Using Wrist-Worn Sensing Modalities.\u003c\/p\u003e\n\u003cp\u003e.- Personality Recognition Based on Digital Footprints for better Online Workplace.\u003c\/p\u003e\n\u003cp\u003e.- Emotion Recognition of Museum Visitors during Art Appreciation Based on Facial and Behavioral Features.\u003c\/p\u003e","brand":"Elena Vlahu-Gjorgievska","offers":[{"title":"Default Title","offer_id":55096189550919,"sku":"9783032272355","price":80.24,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0920\/5455\/2903\/files\/persuasive-technology-persuasive-2026-satellite-ev-ebook-cover.webp?v=1789881513"}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0920\/5455\/2903\/collections\/elena-vlahu-gjorgievska-autor-kollektion.webp?v=1789881510","url":"https:\/\/www.cinebuch.de\/collections\/elena-vlahu-gjorgievska.oembed","provider":"CineBuch","version":"1.0","type":"link"}